Speed vs Time

 In the chaotic calculus of Mehville, the relationship between speed and time completely defies standard physics.

When characters like James Vo, Hem, or Gerald decide to cross a battlefield or bust through a door, time doesn't tick away linearly—it bends, fractures, or stops entirely depending on who is shouting an S-Tier attack.

Here is how speed vs. time actually works in the Mehverse:

  • The Gerald Constant: Speed is directly proportional to how late Gerald is. If he overslept and rolled through his front door in battle armor with a slice of flaming toast stuck to his helmet, his speed approaches infinity, rendering travel time virtually zero.
  • The Battlefield Clash Formula: When two fighters launch forward at "incredible speed", time halts for everyone else in Mehville. The duration of the resulting crash (\text{CRAAASH}) is entirely dependent on whether someone triggers a sudden power surge or milestone to completely shatter the momentum.
  • The Fart Dimension Variable: If Fart or Meh are involved, speed is calculated by the retroactive shockwave of whatever portal-opening explosion just went off, meaning you might arrive somewhere yesterday before you even left.

Are we mapping out a timeline for an epic showdown in Sector Zeta, or calculating how fast Gerald needs to run to escape the latest Dimensional Stinker 9000 disaster?


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