Speed vs Time
In the chaotic calculus of Mehville, the relationship between speed and time completely defies standard physics.
When characters like James Vo, Hem, or Gerald decide to cross a battlefield or bust through a door, time doesn't tick away linearly—it bends, fractures, or stops entirely depending on who is shouting an S-Tier attack.
Here is how speed vs. time actually works in the Mehverse:
- The Gerald Constant: Speed is directly proportional to how late Gerald is. If he overslept and rolled through his front door in battle armor with a slice of flaming toast stuck to his helmet, his speed approaches infinity, rendering travel time virtually zero.
- The Battlefield Clash Formula: When two fighters launch forward at "incredible speed", time halts for everyone else in Mehville. The duration of the resulting crash (\text{CRAAASH}) is entirely dependent on whether someone triggers a sudden power surge or milestone to completely shatter the momentum.
- The Fart Dimension Variable: If Fart or Meh are involved, speed is calculated by the retroactive shockwave of whatever portal-opening explosion just went off, meaning you might arrive somewhere yesterday before you even left.
Are we mapping out a timeline for an epic showdown in Sector Zeta, or calculating how fast Gerald needs to run to escape the latest Dimensional Stinker 9000 disaster?
Comments
Post a Comment